![]() ![]() She was an omnipitent jerk who made you do her dirty work, only to (expectedly) attempt to kill you after defeating Xerxes and The Many.Īnd when she's on the ropes, begging for mercy, hearing "Nah" from Goggles-kun is immediately satisfying before her poorly-animated face is warped to digital oblivion. SHODAN was great at insulting you, controlling you and getting under your skin. "But OP! It was crap! Soldier Goggles just shot at a screen! The slow motion lifting of his gun at the sound of her NOOOOOO was dorky! The possession of the passenger due to a bite was too much of a stretch that nobody remembered in the audio logs!" To that, I agree. This issue with the finale is not limited to the Shock games but also with immersive sims as a whole as the only games where the ending felt tailored to the. Yeah, sure, she gets away somehow by possessing the sole two survivors, but whatever.īut you all say. The ending is also great too, besides the final. She rants about how mad she is that she lost to an insect, but offers to give you even more cybernetic enhancements. I loved slowly unlocking the station as I went, and the more I played the game the more confident I became. To summarize, you just beat the crap out of SHODAN. ![]() OBVIOUS System Shock 2 Spoilers System Shock 2, like Bioshock soon after, is a great game with a disappointing ending. ![]()
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